Christian Game Developers
Speedgame Challenge
June 1st, 2024 - June 15th, 2024
Saturday June 1st, 2024 9PM EST - Sunday June 15th 2024 10PM EST
Challenge yourself
Work with others
Polish your work
Get Feedback
Overview
Classic is the original format. From a pool of three different scriptural verses chosen by the community, the goal is to create a game that synthesizes the essence, teaching or story of the verses in a way that can be experienced in-game. That synthesis can happen through the narrative, story, mechanics, art, or some other component. The timeline of Speedgame: Classic is usually between two to three weeks.
Voting Categories
Best Christian teaching: Applies the idea behind the verse in a good or effective way
Best original concept: Based on design
Best audio: How good or effective is the sound?
Best Mood: Storytelling, emotion and vibe
Most fun game: Based on gameplay
Best graphics: Visuals
Best build: Stability
Best overall:
Prizes
Best overall:
Best Christian teaching:
Winners in all other categories:
Friday June 30, 2023 9PM EST - Monday July 3, 2023 9PM EST
Really Challenge yourself
Avoid scope creep
One mechanic
Planning skills
Overview
The Speedgame: Hardmode is the Christian Game Developers Conference’s game jam that adopts the Ludum Dare format and focuses on pushing your game development and organizational skills. You have 72 hours to create a game based off of a community voted theme. Whether it has a spiritual teaching or not is totally up to you. One thing is for sure, this format is going to help level you up!
Voting Categories
Most Fun
Best Graphics
Best Audio: How good or effective is the sound
Best Mood: Storytelling, emotion, and vibe
Best Overall
Prizes
Best Overall:
Winners in all other categories:
2nd Place:
3rd Place:
Rules
- Give yourself enough time to upload your entry. Perhaps upload early, even if it’s an incomplete build, then work on iterating and improving your project. After the deadline on the final day, you have ONE additional hour to submit patches, bug fixes, or edits of any kind. NO UPDATES should be submitted after that extra hour, any abusers will be penalized! Please check your timezone to make sure you submit on time.
- Projects must list the resources they used and give credit, if any resources were not created by you.
- Teams must not be greater than three people.
- All games must be created during the course of the challenge, not before.
- It is encouraged that games be made open source at the end of the challenge to allow other developers to see the underpinnings of your projects. This way we foster an open community that builds each other up by sharing resources. If certain licenses of libraries or tools do not permit you to make them open source, then omit these. NOTE: This only applies to the challenge game, not to any later revisions or iterations that you make to your game, in case you decide to continue work on the game, for example.
- Games must not contain any extremes of the following: violence, sexual content, occult practices, or language. Use restraint.
- Games must not breach any copyright laws. No plagiarism or taking other’s work as your own!
- Any tools you can leverage for this challenge can be used.
- You can reuse any libraries you may have previously created such as graphic, keyboard, or sound routines. Regarding libraries in general, if any are necessary to play your game, please add them as part of the zip or installation file so others do not have to go hunting down ways to play your game.
- Please make your games playable in any of the following environments: Windows 7/8/10, Mac/Linux, Web
- Games must include instructions on how to play your game such as controls and how the game works. A quick readme file, or in-game tutorial outlining the controls and general background information would be useful!
Submission Instructions
Itch.io will be used for all game submissions. Please put your project and all necessary files inside a zip and upload to your project page. Leave pricing and suggested donation alone, do not edit project URL, mark release status as released. All other necessary information can be filled as you see fit.
Once your project page is complete, go back to the jam page and submit your project!