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    Tag: communitygame2021

    Christian music and rhythm game Space Beastz has an 80s soundtrack that’s out of this world

    The Christian Game Developer’s Conference just released its second volunteer-based community game on Steam. Space Beastz is a music and rhythm game that’s inspired by…

    Michael Perrigo April 19, 2022
    0 Comments

    Introducing Space Beastz

    Overview A composer/spaceship captain modeled after David tells his crew, the player(s), that he is on a mission to spread joy throughout the universe with…

    Administrator February 9, 2022
    0 Comments
    Copyright © 2020 Christian Game Developers - Designed by Michael Perrigo
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    Forum Description

    Overview

    A composer/spaceship captain modeled after David tells his crew, the player(s), that he is on a mission to spread joy throughout the universe with his music, starting with a planet of overly-anxious sheep, and needs their help because he can’t play all the instruments himself.

    Core Gameplay Loop

    We want to create an experience where the player will experience both traversings around the bridge, and interacting with the stations. In order to marry the two gameplay loops, the inner gameplay as well as the outer gameplay, we discuss that the game level will utilize a circuitry layout, where the beatmap itself is the level, the player’s duty is to react to the beat map in real-time. For example, as the notes are moved towards the drum station, the player will move to the drum station to interact with, while that is happening (with clear telegraphing) there will be notes going to the guitar station and the player must move to that station. 

    Design Pillars

    Cathartic Responsiveness

    Properly executing actions will provide players with extremely satisfying rewards. Visually it should say things like “great” or “super” with appropriate particle effects.

    Cooperative Agency

    Working together provides the best strategy. The more players, the better the experience. Players interact with each other in humorous yet effective ways.

    Light-hearted Frenetic Fun

    The game engages players with simple tasks that quickly become hectic and outrageous. It pokes fun a lot of fun but mostly at itself.

    Contribution Areas Needed

    Right now, we're seeking 2D artists and Unity C# Developers! If you feel called or interested in helping with the community game, please let us know!

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