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    Category: Virtual Conference

    Join us for the 2023 In-Person and Virtual Christian Game Developer’s Conferences

    It’s that time again! Each year, you wait with bated breath for the announcement of the next in-person Christian Game Developer’s Conference. Well, wait no…

    Michael Perrigo November 10, 2022
    1 Comment

    Community Game Lessons with Kris Murray

    How does one attract talent to help with your game? What about keeping the talent interested? When conflicts arise how do you resolve it without…

    Michael Perrigo April 19, 2022
    0 Comments

    How I Made $400,000 Crowdfunding a Christian Game ft. Andrew Lowen

    Get a deep dive into why Deliverance raised hundreds of thousands of dollars on Kickstarter, and how you can do the exact same. Learn from…

    Michael Perrigo April 19, 2022
    0 Comments

    Video Games as Places of Faith ft. Jorge Herrera

    Through my own research I’ve mapped out the landscape of how gamers have come to hear the gospel message. Through streamers, Christian games, community formation…

    Michael Perrigo April 19, 2022
    0 Comments

    The Video Game Production Pipeline ft. Vincent Michah’El Donatelli

    We will review and discuss how an effective and efficient production pipeline should look through both phase and task. After we get through the QA…

    Michael Perrigo April 19, 2022
    0 Comments
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    Forum Description

    We will review and discuss how an effective and efficient production pipeline should look through both phase and task. After we get through the QA portion of the pipe, we will touch on sales, taxes, and vacation! We will discuss the different classifications of art and which department would handle the specified tasks. When it comes to interdepartmental tasks, this talk will be more art-centric vs. programming centric. Essentially, this is a crash course in running a game studio.

    https://youtu.be/y5iEl9sqmR4

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