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Are there any other board game designers here?
Latest Activity: Aug 19
I created a board game called "Kings of Israel" that was successfully funded on Kickstarter. Since then I have had people ask for advice regarding their Biblically themed game and running a…Continue
Started by Lance Hill Aug 19.
Thanks for making this group.
I'm not officially a board game designer - we do have a design that is back-burnered that an intern helped drive to where it is. We may make a computerized version.
FYI, one of our best sellers is Top Meadow's Heaven Quest - which is a computerized board game.
I designed a board game as a CGDC event challenge and then developed it to a Print-n-Play downloadable game. I looked into getting it professionally produced but I would have had to charge $50 a box to make even a tiny profit and it just didn't seem reasonable to me so I went the electronic route. I haven't sold many but at least I'm not out a huge investment for boxes either.
Oh, the name of my board game is Treasures In Heaven and you can find it on my website at http://tinyzoo.com
I don't believe Biblical themes are the only way to go either, it just turned out that the first game that I got far enough along for production was Biblically themed. I wanted to create something to teach geography to my teen Bible study but all the options I found were either terrible or the theme was pasted on. So I made Kings of Israel!
Kickstarter does seem to be the way to go. I am not sure if I would have found a publisher for Kings of Israel because of its theme and the amount of artwork needed, so Kickstarter seemed to be the only way to make it work.I also Kickstarted the Promised Land game, I enjoyed their History of the World game and I wanted to see how its mechanics worked with that time period.I don't think a board game always has to be fun, but, like you implied, a game that is not fun will not have any wide success. I think a game could be made that critiques a genre and still be fun, although that game would also likely have a smaller audience because it would be most enjoyed by the subgroup that enjoys that genre of games which would limit the appeal. But if you are not concerned about the amount of exposure to your game that would not be an issue.I noticed that you have an architecture background. Have you ever worked on a design incorporating, well, design? One of the two games I am working on (besides Kings of Israel) is a game about building pre-fab housing so architecture is of interest to me too.
One thing I've always wanted to see is a good Christian-themed table top role playing game. I was just wondering if anyone here has ever thought about doing one?
Narnia would be the perfect setting for a Christian RPG. I'm just wondering how hard it would to get licensing rights to publish a game for it.
I've also thought about doing one before the time of Noah. We don't know a whole lot about that time so it would leave it fairly open for us to do just about anything. Another idea I've had was to set it during the book of Revelations.
Something tells me that a historical one wouldn't have as wide of an appeal, but I also think it would be fun. A Narnia-like fantasy setting would appeal to more gamers though.
That's true. That movie does look epic.
What do you think about using a open game license? For example Wizards of the Coast has an open game license where anybody can come along and use and modify the rules for Dungeons and Dragons. They just can't use the game settings for DnD. There are also a lot of other publishers that do that as well. What I'm thinking is that using the rules that someone else invented will allow us to focus more on the game setting. It would also allow for a smaller learning curve for players already familiar with an established game system. On the other hand, something must be said for coming up with your own gaming system. What do you think?
Here's what I've found from WoTC: http://www.wizards.com/default.asp?x=d20/article/srdarchive
To the right are links to the Open Gaming License information and the System Reference Document which is all open content. Some games made by other publishers using this system are Pathfinder by Paizo Publishing and Mutants and Masterminds by Green Ronin Publishing.
Dominion, OpenD6, and FATE are three other games that have similare liscenses:
The Christian RPG DragonRaid draws heavily from Narnia.
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